My primary artistic practice is a mixture of hand-made experimental animation and digital video. As an experimental animator, my practice involves a variety of traditional art techniques. My creative work often includes building sets for 2-dimensional and 3-dimensional spaces, sculpted objects, and experimenting with materiality. The hand made objects are then translated, animated and composited through various digital techniques, such as Dragonframe, Photoshop, Premiere and After Effects. Using the medium of animation and the increasing plasticity of digital manipulation, I investigate moments of flux in history.